PlanetQuest Team

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Revision as of 05:29, 10 March 2022 by Pqwiki (talk | contribs) (Created page with "== Jon McCoy - Art Director == thumb Jon has been a concept artist and designer for the entertainment industry since the early 2000s and has been a part of over 20 Hollywood feature films and a few video games. You might spot his name in the credits of Star Wars: Rogue One, Blade Runner 2049, Avengers: Age of Ultron and Battlefield 2042, just to name a few. Jon brings a tremendous amount of experience and artistic skill to the table,...")
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Jon McCoy - Art Director

Jon McCoy - Art Director.jpg

Jon has been a concept artist and designer for the entertainment industry since the early 2000s and has been a part of over 20 Hollywood feature films and a few video games. You might spot his name in the credits of Star Wars: Rogue One, Blade Runner 2049, Avengers: Age of Ultron and Battlefield 2042, just to name a few. Jon brings a tremendous amount of experience and artistic skill to the table, which makes him the perfect creative lead for PlanetQuest.

Over the last few months, Jon has been playing a vital role in all creative aspects of PlanetQuest. From our logo, to our landing page and the visual elements of our Genesis Engine, Jon has created beautiful pieces of art and has guided our artists and developers in creating something that could be worthy of the big screen. But there is more, Jon has also played a significant part in shaping the story of our universe. As we’re building PlanetQuest from the ground up, Jon has been our main driving force in creating the cinematic look and feel of our universe. He even stated: “While PlanetQuest is a game that will be played in the browser, it’s going to be built on a lot of the principles of real Hollywood filmmaking. Which is what I’m trying to facilitate and push for at every angle.”

According to Jon, the things we have achieved so far are already at highly sophisticated levels, and we’re only going to keep raising the bar. The Genesis Engine is a prime example of that and Jon is looking forward to seeing this particular technology continuously being refined and pushed further and further.

Read more about Jon: Medium | Jon Website | Jon Instagram

Josué Nanín (aka @Argnot)— Web Lead

Josue has extensive experience in all kinds of tech fields from frontend and backend solutions, all the way to automation, electronics and has even designed a Formula car!

He’s been largely involved as a developer, though not in relation to the game engine itself. His involvement has largely been in the development of the website and Discord Bots, support for the community and everything else in between — all of which are necessary to ensure a smooth introduction of our game to our community!