NPC

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NPC - Classes and Individuals[edit | edit source]

Name Faction Type Specialization Main Characteristics/Attributes Skills Day Job Notes - Created by
Royal Guard Imperial Pole-Weapons, Jiu Jitsu, Camouflage Strength, Loyalty, Intelligence Rolly Pole - Adept on surprise attacks with their camouflage, keeping the Emperor safe with pole arms. The characteristic/ attribute is Strength. Critical success means the Guard has successfully deployed in a +1 Initiative . Critical failure means the Guard looses initiative and remains prone for one round.

Mountain of Pride - Ability to deflect and disarm, the Royal Guard has an unrelenting ability to find the strength and fortitude to keep pressing when all hope may seem lost. The characteristic/ attribute is Loyalty. Critical success means the Guard is an Immovable Force and loyal to the Emperor. Critical failure yields a stream of doubt trickles from the foundation of the Oracle. -1 Initiative.

Technoflage - Melding with the red architecture, and coming out of the crimson woodwork, the guard catches you off-guard. The characteristic/ attribute is Intelligence. +2 Initiative in surprise upon normal save, critical failure mean loss of Initiative, wasn't able to meld with environoment, -2 Initiative.

Day Job in the Imperial Domain - Royal Guard has many paths to protect, but one fortification to call home. The call for glorious battle awaits those patient enough, try anything, and they'll answer the call to keep the Emperor smiling with Glory. Jupiter_Fulminator Democide
Organic Quantum Scientist Federation Scientific Method, Zoonotic containment, Theoretical Disposition Intelligence, Dexterity, Abstract Organic Quantum Extraction - refers to the isolation and containment without contamination. (The characteristics/attribute is Intelligence. Critical failure means the product is lost.)

Safe-Handler - Helps the patient remain calm for introduction to new system and extraction of O.Q. from subject. (The characteristic/attribute is Dexterity. Critical failure means subject has an immune response, and the I/o of O.Q. is lost.)

Theoretical Abstraction - The array of ideas to objectively quantify and take to new levels resides here. (The characteristic/attribute is Abstract. Critical failure yields no new ideas, and retainment of idea is lost.)

Day Job  in the Federation - Nothing like being the goto guy for all things quantum experimentation with human and non human subjects. Working diligently with delicate operations and an array of subjects, the Federation is hard at work keeping everyone safe and making sure all things are In proper order. Jupiter_Fulminator Democide
The Judge “Judge Jury Executioner” - Imperial Enforcement Expert Marksmen, Expert Unarmed Combat, Improvisation Strength, Intelligence, Moxie Ricochet Royale - The ability to know just how much force is needed with any ammunition in order to perform a seeming impossible feat. The expertise with any weapon known within the realm, agile angles for the precision kills or tactical take-down of the threat as needed. It’s an art ready for display to those who like to watch, which is common in the Imperial realms, where the passing sport is watching a Judge pass Sentence. The characteristic/ attribute is Intelligence.

Rumble - The superb stolid integrity of near choreographed physics of counter-strike and balance in a close-quarter combat or paced timing of striking the opponent down in near field. The ability to neutralize the targets in a fashion that looks like an epic movie script. The characteristic/ attribute is Strength.

Walkie-Talkie The deep psychological profile is able to diffuse the most volatile of situations. From fixing “Mommy or Daddy” issues to getting the needed result in a peaceful manner with as minimal collateral damage as possible. Short fuse on patience if the target is competitive, and will resort to Royale blunders if pushed. The characteristic/ attribute is Moxie.

Day Job in the Imperial Domain - Keeping the Civilians in Check and the Commerce Sector Buzzing, while the Empire Hums with efficiency, so that the Administration for Emperor is as seamless as the Oracle Speaks. Jupiter_Fulminator Democide
Shuttle Pilot Imperial Astro-Navigation, Spacecraft-Maintenance, Imperial Protocols Intelligence, Constitution Astro-Navigation - refers the celestial mechanics, orbital vectors, burn points, deceleration gradients and a myriad of adjustments needed throughout a variety of space conditions.

Spacecraft-Maintenance - takes into account all the parts for the whole working smoothly without undue breakdown.

Imperial Protocols - In the highly congested areas of the Capitol to the urban outposts, our shuttle pilots know the measures needed to who has right of way and navigate the seemingly undefined corridors of open space.

Day Job in the Imperial Domain - Maintaining the checklist and keeping the spacecraft up-to-date. In contact with his "Fix-It" for any parts needed, or inspected as routine. Anything to keep the Glorious Stride of the Emperor shining on any planet needed. A necessity in infra-system transportation, be it between the planet and a moon, or between other astrological bodies within the system, our Shuttle Pilot can get you there. Imperial pilots follow protocol in congested areas to ensure safety, and knows how to keep the vehicle in tip-top shape in case of emergency extraction.

- Jupiter_Fulminator Democide

Trickster Trooper Union Crowd Coalition Organizer, Statistical Outlier, Faction Deviant Charisma, Intelligence, Dexterity The Little Guy - When the Federation and Empire threw you to the curb of civilization, and you are left defending those even weaker than yourself, you’ve become a hero to those you protect. You become “The Voice” of the disenfranchised and the keeper of the flame. Your brand of Justice is beyond their ken, and they see you as a miscreant, but you know better. Able to parry around their social media barriers, you’ve become their most feared. A powerful organizer, a tally counter of coups, the ruthlessness is renown. The characteristic/ attribute is Charisma.


Greeble Guys - When all hope seemed loss, you are able to keep the crowd in a chaotic frenzy to tear down any authoritative barrier, either in a weak construction, or sacrificial lambs to the slaughter. The characteristic/ attribute is Charisma and Intelligence.


Street Weasel -  Able to dance around the authorities, or parkour across metropolitan roofs or sprawl, the uncanny ability to evade handcuffs is so exhilarating! Anything is useful when escaping red or blue. The characteristic/ attribute is Dexterity.

Day Job - Keeping up the appearance of something important is going on. Documenting the scene when a kerfuffle happens, taking names and remembering key figures. The peace is relative, but commerce must flow. Even when pressed, the Continental Tribal Leadership shows promise and commends with accolades to the deserving troopers. "Why so serious?"

- Jupiter_Fulminator Democide

Fix-It Imperial Maintenance, Logistics, Craftsmanship Intelligence, Strength, Empathy Maintenance - refers to all vehicle classes, scales and environmental needs. From personal motorized transports, armored troop carriers, scramjet fighters to hypersonic engine repairmen. Nothing is too small nor too big to get them excited to see the task complete, our Airmen are awesome.


Logistics - from scheduling parts for in-coming repairs, to kaizen making the work environment efficient and easy to follow progress with teamwork, prideful morale, quality circles and improvement axis.


Craftsmanship - tooling the needed part to make things work to perfected grade of military precision. Nothing is better than a part that is fixed and won’t fail.

Day Job in the Imperial Domain - Doing things that make the Empire Hum with efficiency, so killing enemies become a Glorious Stride for the Emperor. A standard on any airfield in the Empire, caring for and maintaining our equipment, be it bound for interstellar flight in our launch cradles or our various environmental vehicles that helps us stabilize our borders. The required skills sets to keep our body of glory in tip top shape that even the Emperor would be proud of the sweat exuded on the remote, dusty world.

- Jupiter_Fulminator Democide

M.I.S.H. Callahan Imperial Field Surgery, Improvisation, Combat training Intelligence, Dexterity, Empathy Field Surgery - When laying in a pool of your own blood, nothing is better than seeing the Callahan roll up beside you and work his magic. The ability to triage on the spot what needs to be done and does it all without flinching while mortars fly, making the wounds sutured and keeping the enemy neutered, is quite remarkable to see.(Ability is used as needed per person. The characteristic/attribute is Intelligence and Dexterity. Critical success means the healed is ready for activity as required. Critical failure means the patient must lay prone, for evacuation for further analysis.) (M.obile I.mperial S.urgical H.ospital.)


Happy Pappy -  The doctor is able to console and encourage the moral compass back into shape for the task at hand. (Ability is used in the manner of psychological persuasion in dialogue to help the patient to get back into the needed role or position on the field. The characteristic/attribute for this is Empathy. A critical success means that persuasion is success with contagious zeal that allows +1 Ambition. Critical failure yields the patient is more withdrawn and -1 Motivation.)

Day Job in the Imperial Domain - Healing and motivating people as needed in the trenches or in the hospitals, to have more soldiers ready so killing enemies become a Glorious Stride for the Emperor.

Planets across our domain where needed repairs are performed.

When you need to doctor in the ditch and the enemy is over the next hill, here comes the hero. Able to defend and sew in one breath, this God of the scalpel and dealer of death is your next best friend.

- Jupiter_Fulminator Democide

Knight Imperial Spatial Warfare, Close-Quarter Combat, S.A.M.A. Tactics Strength, Dexterity, Intelligence Choreographed Carnage - from up-close and personal executions, timing, and the bounce to catch the enemy satellite over head, nothing escapes the calculated coolness of death and destruction to hamper all enemies of their assets and personnel.


Slicing Stallion - Dare to witness up close with the Knight with his non-metallic, meta-material, mono-molecular, quantum-powered Double Long Sword with RADAR Stealth {P.I.N.G.}(P.ersonal I.dentifying N.egation G.ate} in this expert to the hilt as he drives through armor like butter and engines like bread, to making bodies break apart in pieces with swift slices.


SAMA Block/Push - With adept weight balance queues and small clicks of the tongue, the Knight guides the SAMA Engines to execute needed feats from blocking an incoming bullet or laser, to pushing down an enemy with {Uber} machine strength.

Day Job in the Imperial Domain - Making enemies on the battlefield dead to ships in the sky explode, to cruisers buckle in situ. Anything to keep the Emperor smiling with Glory. Tactician from ground to space in one bounce, mastering the enemy with situational awareness is key to making the enemy fall asleep on the ball. From ripping initiative to keeping watch from above, nothing is like an Imperial Knight who can dance with even the likes of Shiva as he swings his mono-molecular sword to make Swiss-cheese of a Federal Battleship.

- Jupiter_Fulminator Democide

Squire Imperial Krav Maga, Expert Marksman, Tracking Strength, Dexterity, Intelligence Killing with Prejudice - Point to the enemy to engage this killing machine. Up-close-and-personal with effective techniques to make quick wet work with the "Glory-Clusters" of PQX Black-Hole Powered Glowing Crimson Holo-Projected Force-Fields. The ability to use perpendicular strike vectors maximizing the damage to organs, torsion to tickle death nearer, making bones break in their battle against inner will to hold form against the onslaught of brutal force.


Tracking Treasure - The unique ability to combine the life-force energy of the aura imbued with the soil as the target transverses the material plane by utilizing his Shield and Screen to trace and lift the path of the target into a visible trail for his knight to see.


Ally-ooUp - The utilization of the "Glory-Clusters" to cast a Knight into an upward throw, lifting the Knight to nearly the clouds in one swift motion of coordination. Squire must make a Dexterity roll, failure means the Knight knees the Squire and is knocked out.

Day Job in the Imperial Domain - Making Knights be all they can be alongside them on the field of glorious battle, anything to keep the Emperor smiling with Glory. Jupiter_Fulminator Democide
Space Refuelers Federation Fueling Federation ships Quick reflexes, deft hands. Ability to work under extreme conditions. Cold-headedness, quick reactions, and minimal loss of time. After all, ships can't stand idle for long, and quick refueling is essential for uninterrupted operation.


Spacecraft-Maintenance: One ship is serviced simultaneously by two refuelers. One from the cockpit adjusts the fuel supply on its monitors, while the other performs quick maintenance on the ship.


Spacecraft-Maintenance: Each Federation ship has a special sensor that determines if it belongs to one faction or the other. Ships of another faction are not serviced at the refueling station, it is Federation policy. There have been cases where ships of other factions have gotten hold of Federation sensors and tried to trick their way into a refueling station. Since that incident, the Federation has upgraded its system, and no more such incidents have occurred.

Day Job in the Federal's Domain: It's a hard job requiring constant attention, with shifts changing every six hours. The station workers live here. All conditions and decent wages are provided for them. The contract is usually for one year, at the end of the contract the station worker is sent home for 3 months until the next conscription. qazzaq | Space Marine Scouts Gun
Nexus Diver Federation FTL-Comms,

Quantum Flux Calibration,

Bio-Physical Manipulation

Intelligence, Dexterity, Abstract Calibrant - refers to the bio-physical manipulation necessary as a skill set used in FTL-Comms, for which a neural synchronization with the quantum flux is necessary, but these synchronizations are known to be hazardous to the health of the human phsyiology and subsequent aftermath of inflammation occurs on the cellular level as data gets stored in the mitochondria.


Nexus Aethernaut - refers to the data-streaming plunge into the calibrant vertices where strings of information in succinct rhythm must be coordinated and packaged in headers and footers where decryption is necessary to bring intelligence back to the human world of what was sent through the FTL-Comms. The quantum flux here deals with the encryption and decryption network processing, and the infernal data leaks into the cellular lifeforms of the Aethernaut. Management has been the issue, as the best divers drive full decryption without leaks, but over time, even the best fall ill to what looks abnormal. Within each allocated block of the nexus, the device can be split into different units spread across space for instantaneous communications.


Tachyography - true FTL-Comms officer is able to condense the information report into a packet in the process of true finesse of bio-physical manipulation, taking time for the quantum-flux, and making fleet comms system wide without data-loss or minimal leakage. When leakage occurs it stores it in a random mitochondria, and such packets are become irrecoverable. Data leakage does manage to flow to a parity of the user, extremities like arms or legs become unusable over time and is soon necessary for artificial limb replacement.

Day Job in the Federation - Nothing is more dependable than a Nexus Diver. He'll get you the needed information across the network to the other battlefield as soon as he has the report in his hand. Let him work, and be confident that your battlegroup will have the needed intelligence to mount victory. Jupiter_Fulminator Democide
Name Description Background Notes - Created by
Eryn, Freelancers Smuggler Union Citizen, Lighter side of criminal underworld, perpetuates trafficking of illicit substances, prefers to avoid violence Early Life

Eryn was born to a lower-class Union family working hard labor in several Union neighboring colonies. His mother passed away due to complications during a cesarean section, leading him to grow up with a father who was often too fatigued to parent in a classical sense. For this reason Eryn grew up outside, spending most of his time on the streets with the few other tunnel rats and orphans on the colonies he followed his father to as he pursued work.


Early Adulthood Eryn's father tried to get his son to follow in his footsteps to earn an honest living but Eryn was not able to maintain this lifestyle: Not only did we wish to escape the poverty he grew up in, but he also found that his acquaintanceships he formed across the several labor colonies he had bounced between during his youth all had an apathy towards legal limitations to freedom and they all shared a roguish aptitude in flouting the law and escaping on foot. Eryn assembled a team of smugglers from which he functioned as the head of a small, but budding narcotics operation, The Freelancers.


Illegal Substances and Justification

The Union is a largely democratically focused faction with strong beliefs in the necessity of preserving and maintaining sovereignty, equity, and equality as much as possible, even if it causes consecutive inconveniences. The focus on and prioritization on the value of life and liberty necessitated the prohibitions of substances antagonistic to healthy living. Drawing on many of these values, but also taking some intellectual liberties, Eryn and company focused on the freedom to do whatever an individual pleases with the moral caveat that unimpeded actions must not cause detriment to others whenever possible. Therefore, from a standpoint naively considering only freedom of action and not precipitating effects on others, drug use is permissible under these moral criterion.


Salvation from Poverty

Understanding that the trafficking of illegal substances could be a highly lucrative endeavor, Eryn used his network of fellow ne'er-do-wells and his understanding of his fellow man to begin supplying and distributing illegal substances wholesale within his local colonies, with portions of the generated revenue occasionally being allocated to civil relief for impoverished workers within the colonies they operate in.


Ambition and Grace's Downfall

While Eryn's empire continued to grow and include more Union colonies his ambition to continue growing began to outweigh his initial intention to provide a better life for himself and the impoverished. He still maintained these relief efforts but the priority fell to the wayside as he continued to posture his operations for growth and expansion.


Ambition | Grand Strategist
Eryn's trafficking empire has enjoyed such dominant growth due to his refusal to cut his drugs with dangerous substances to cut costs because he does not wish to hurt anyone with careless business practice.

For this reason, Eryn is now responsible for most drug trafficking in all of Union space and maintains a small footprint in Federation and Empire space as well. When confronted by other narcotics operations he settles peacefully whenever possible and does not push the envelope of confrontation: seeking to either purchase them out of their operation or permitting them their territory and maintaining a proximal presence. But he would never take violent actions against his fellow man unless in self-defense

"I mean come on, I'm not a criminal."
Varrick, Foreman of the Cradle of Power Federation Allegiance, Respects Empire Forces, Apathetic toward Union Forces Varrick was born into a Federation Mercantile Family that generationally chronicled their family's proud legacy as House Gaille, Foremen of the Largest Federation Quantum Mining Operation during the Quantum Wars that devastated the Sol System. His family was charged with extricating quantum in mass quantities during this time and the proximity to Empire forces as a galactic border mining operation hardened the men of the Cradle of Power as they were forged in the crucible of Empire onslaughts. The Cradle of Power saw a frequent rotation of forces and miners as both were routinely injured, killed, or required transfer of stations due to chronic stress and mental condition.


Upbringing and House Gaille History

Despite so many years having passed, the men of House Gaille have chronicled their legacy, passing down core values and beliefs generationally. As such, Varrick has a stern temperament weathered by a rowdy spirit roused to the surface when celebrating over drink in good company. The men of his house are renowned for their inhuman strength, likely a product of wielding the massive Gaille warpick once used to cleave veins of quantum from the geode-like Rogue Planet Vulcan.


As a result of his upbringing, Varrick has a strong factional allegiance to the Federation after growing up hearing stories of the close marriage between his house and its territories and Federation martial support and protection. He does not hate imperial forces, but instead harbors a venerable caution towards their members, honoring the warrior fervor he has heard over stories retold his entire life. He does little to acknowledge Empire citizens that are not a part of the war machine, cares little for the political squabbles of the Federation, and has an indifference towards the Union—He understands their desire to forge their own path but believes the lack of allegiance that led each member to abandon the power struggle between the Federation and Empire that captivated the Sol system to be shameful.


The House Gaille Warpick

The House Gaille Warpick shows evidence of its routine use in harvesting quantum, harboring vein-like markings along the beak of the pick from which a feint, deep purplish-blue glow emanates. Atop the business end of the warpick is a small bullhorn, discrete in size and shape that the Foremen of house Gaille once used to rouse their men to battle in defense of the Cradle of Power. The storied history of the House Gaille Warpick as it passed down through the hands of the eldest sons (or surviving next of kin over the years) as well as it's anomalous appearance have led to House Gaille recognizing it as a symbol of power: Any member of house Gaille bestowed with the honor of wielding it are followed with unwavering, near-fanatical devotion, following all orders with fullhearted compliance and an overwhelming positivity.


Vulcan, Rogue Planet and Former Seat of the Cradle of Power

Vulcan was another routine sensing operation. House Gaille sent an extractor to determine if the planet might harbor minerals of value to sell off to Federation merchant ships or possibly to the Federation Forces. Vulcan harbored a temperate duality: As a rogue planet it drifted through the Milky Way without any gravitational partnership to a star to receive warmth from giving it a frigid, icy crust. The Cradle of Power was formed after fracking techniques were used to blast a massive sheet of ice off of roughly 1/5th of the planet's surface. It was in this newly turned face that House Gaille discovered large quantities of Quantum and inexplicable lava flows running throughout. The dual temperature imposed severe workplace hazards with workers occasionally severely injured or killed by cave-ins, uncorking another lava flow, or equipment failures resulting in life-threatening hypothermia at the planet's surface.

Ambition | Grand Strategist
Pelagius Bogdan, Revolutionary Confessor Empire Chaplain, Vigilant Servant to the Martyrium of the Great Empyrean Leader, and Leader of a small but growing sect of Imperial Citizens who prefer faith and meticulously careful abstinence of sin over martial achievement Pelagius was born the son of a beggar family too poor to afford subsistence for their growing family. Pelagius lived a humble youth, sitting around wearing rags, begging for alms to survive through each week. Ever awestruck by his father's unwavering faith in the Great Tapestry's plan for his life despite routinely seeing the looks of disgust of passing citizens who often chose to avoid and ignore the struggling Bogdan family, Pelagius grew up a steadfast devotion to the tenets of faith bestowed upon him by both his father's instruction as well as observation of his father's resolve and consistent faith in the good of Mankind. Despite the faith and stoicisms Pelagius was raised with and critically aware of the judgement the youths of his city passed unto him for the family he was born from, young Pelagius felt a longing to be more than the young boy of one of the town's shameful beggar families.


The Man of House Bogdan

After Pelagius' father passed away of illness borne of lack of healthcare and an infrequent diet of which he generally passed to feed his family first. Taking from the lessons taught by his father and forced by circumstance: Pelagius saw conscription into the Imperial Military as a means of solving his family's issues. He was reluctant at first but realized it was an opportunity for him to provide for his siblings and his mother, so he joined the Imperial Legion.


Cut from a Different Cloth

Shortly after conscription, his gentle nature and aversion to violence led to his transfer to the Chaplain College where the Empire could make better use of him. After several years of faithful service to several Legions of the Empire's forces, a Legatus stopped to speak to him in thanks for the support offered to his men and recommended him for consideration to serve in honor of one of the Capital's holy sites. Shortly after arriving at the Capital City, he was judged alongside several other devout men of the cloth before a board comprised of the heads of several Noble houses within the Empire capital and several holy men of prestige. It was determined that Pelagius was most suitable to join the Servants of the Pantheon for his plainness of dress, upbringing divested from excess or greed, warmth of heart despite an unforgiving childhood, stoic faith in the face of lifelong hardships to date, and faithful service to the Empire, free from the rousings of violence many soldiers are so frequently spurred to in the battlefield. It was here he found respite in the opportunity to watch over one of the cities Martyriums built to retroactively honor the commander of the Empire's forces during the Great War centuries ago. Granted the highest honor a man of his profession might hope to receive, Pelagius felt a great pride stirring in his chest. He hoped his father could see the man he had become and the life he had been able to provide to his now late siblings and mother during his decades of service.


Emulating Icarus' Folly?

Empire nobles have taken note of the teachings now Confessor Bogdan would present before audiences that would gather at the edge of the courtyard nearest the Courthouse Church. Teachings of devout service in credulous support of the will of the Grand Tapestry. While he has not taken any radical actions which would contradict Empire leadership or orders, he has still made some nobles nervous with the following amassing outside the church that grows with each day cycle. Some nobles have voiced fears that Confessor Bogdan might be seeking to wrest the jurisdiction of the Apostolic See and convey the teachings of "The Grand Tapestry" alongside the teachings of the Holy See, intermingling them in a "most perverse" manner.

Ambition | Grand Strategist